[ BIM-to-VR Studio | P.80-81 ] 3-2. 360 Cube Map


3-2. 360 Cube Map


Put Scene Capture Cube
  • Modes - Place - All Classes
  • Drag and Drop Scene Capture Cube to Viewport


Make Render Target
  • Content Browser - 'Materials' Folder
  • Right Click - Materials & Textures - Cube Render Target
  • Rename it to 'RT_Capture' (RT for Render Target)


Make 360 Screenshot
  • Select SceneCaptureCube
  • Drag and Drop 'RT_Capture' to Details - Texture Target
  • Double Click 'RT_Capture'
  • Details - Texture Render Target Cube - Size X - 2048(Maximum)
  • Right Click 'RT_Capture' - Asset Actions - Export



( 연구 및 상업용도 활용시 출처를 밝히고 사용하기 바랍니다)
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