3-2. 360 Cube Map
Put Scene Capture Cube
- Modes - Place - All Classes
- Drag and Drop Scene Capture Cube to Viewport
Make Render Target
- Content Browser - 'Materials' Folder
- Right Click - Materials & Textures - Cube Render Target
- Rename it to 'RT_Capture' (RT for Render Target)
Make 360 Screenshot
- Select SceneCaptureCube
- Drag and Drop 'RT_Capture' to Details - Texture Target
- Double Click 'RT_Capture'
- Details - Texture Render Target Cube - Size X - 2048(Maximum)
- Right Click 'RT_Capture' - Asset Actions - Export
( 연구 및 상업용도 활용시 출처를 밝히고 사용하기 바랍니다)
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